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Duncan Brinsmead (born 26 January 1960 in Edmonton, Alberta) is a musician and software programmer, best known for patents on the simulation of natural environments in 3D computer graphics (CGI). He created the Maya ''Paint Effects'' for digitally painting instances like plants or hair in a virtual 3D environment. In 2008, together with Jos Stam, Julia Pakalns and Martin Werner he received an Academy Award for Technical Achievement for the design and implementation of the Maya ''Fluid Effects'' system.〔(【引用サイトリンク】url=http://www.oscars.org/awards/scitech/winners/2007.html )〕〔(【引用サイトリンク】url=http://www.oscars.org/awards/academyawards/about/awards/technical.html )〕 Fluid Effects are based on the simulation of fluid mechanics in software and used for simulating natural phenomena such as fog, steam or smoke. == Education and career == Duncan Brinsmead is the son of Alan and Aveleigh Brinsmead, and grandson of Percy and Fern Brinsmead. He was born in Edmonton, Alberta. From 1977 to 1980 he attended the faculty of music at the University of Toronto as a French Horn performance major. In 1983, he graduated with a Bachelors in French Horn Music Performance from the Curtis Institute of Music in Philadelphia and in 1984 received his Masters in music performance (French Horn) from Juilliard School of Music in New York City. In the early 1980s Duncan Brinsmead used a first generation graphics computer by Silicon Graphics to create an animation showing fractals: "Fractal Fantasy". The film short was shown at the Siggraph Art and Video show. As a self-taught software programmer, he joined the computer graphics company Alias Systems Corporation (later "Alias Inc.", "Alias Wavefront", today Autodesk) and contributed to the development to computer graphics software such as Power Animator,〔The Power Animator shading user interface, digi optiFX and particle system〕 Terra Forma and Maya. As a principal scientist at Autodesk's R&D department in Toronto he invented ''Maya Paint Effects'', ''Maya Hair'', and ''Maya Toon''.〔US Patent 5777619 "Method for simulating hair using particle emissions" (7 July 1998), 5764233 "Method for generating hair using textured fuzzy segments in a computer graphics system" (9 June 1998), 6348924 "Method and apparatus for interactively painting volumetric particle flow paths and controlling a flow of the flow paths" (19 February 2002), 6266071 "Method of producing fluid-like animations using a rapid and stable solver for the Navier-Stokes equations" (24 July 2001)〕 His more recent works are Maya ''nHair'', ''nCloth'' (for the simulation of clothing) and the ''Nucleus dynamics solver'' framework. Brinsmead's tools are being used all over the film industry and especially in special effects houses such as Weta, Industrial Light & Magic, Disney, Pixar and DreamWorks. His effects simulated natural topics in countless movies like Spiderman, and Toy Story, Shrek, Alice in Wonderland. Duncan Brinsmead lives in Toronto and is married to Anne-Marie. Their son, Alan Brinsmead, is a musician living in Spain. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Duncan Brinsmead」の詳細全文を読む スポンサード リンク
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